![]() In Overtime, the teams play two rounds, one on attack and one on defense. The first team to reach 13 rounds wins the game.Ĭompetitive does however have a different system for resolving 12-12 games, going into Overtime instead of Endgame. The game is split into two halves after 12 rounds, teams will swap sides. Each round lasts 100 seconds, which is reset to 40 seconds if the spike is planted. Before each round start, players have 30 seconds to buy weapons and utility, get into position, and set up any utility. The defending team must kill all enemy attackers, prevent the spike from being planted, or (if the spike has been planted) defuse the spike (killing all enemy attackers will no longer be enough to win the round should defusing be required). To win a round, the attacking team must kill all enemy Defenders or detonate the spike. ![]() One team starts on Attack and the other on Defense. In brief summary, two teams of five players select their agents. Gameplay Other relevant articles: Unrated#GameplayĬompetitive has the same gameplay rules as Unrated.
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